Last Contact
A distress call has been received from [REDACTED]. I'm sure nothing terrible has happened. Better go check it out.
Average Time to Beat Game:
- 5 - 20 Minutes
Controls:
- Arrow Keys or WASD
- Enter or Space to do an Energy Pulse, damaging all nearby enemies.
Difficulty:
- Medium / Hard
Features:
- Metroidvania inspired level design.
- Full audio and music
- A unique perspective on action horror survival, where you must use the environment itself as your primary weapon!
- Three different endings.
Tips:
- There's no respawn points, so take it slow and steady.
- Keep an eye on the crates you're passing by. You never know when you'll need to flee for your life and use them as weapons.
- Energy Restoration tiles are scattered around the level. Each one can only be used once, however.
- Use audio cues to know when things are headed your way.
- In you find yourself in a bad spot, press space/enter to deploy your Energy Pulse. Just be careful - each usage takes some of your abilities offline.
- First Usage: Light is reduced
- Second Usage: Crate striking power is reduced.
- Third Usage: Speed is reduced.
- Final Usage: Health regeneration becomes disabled.
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Developer's Note:
This is my first game in 20 years, and my first game jam ever. I'm really enjoying Godot and I hope you enjoy the game!
I kept a long list of free resources I utilized to make the same, so I'll circle back with credits and attribution soon.
Status | Released |
Platforms | HTML5 |
Author | PadreMontoya |
Genre | Adventure |
Tags | 2D, Aliens, Dark, Metroidvania, Sci-fi, Survival Horror |
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